Feb 09 2009
An extra layer
After re-reading my previous post, I had another one of those mini-epiphanies: Fourth Edition Dungeons and Dragons can never play like older editions of Dungeons and Dragons because they’ve added a layer of rules in order to give players options during certain situations.
Let me explain, older games, and I’m talking second edition and older (I wouldn’t include the Player’s Options books near the end of 2e btw.), had only a few things listed in the rules that a PC could do in any given situation. And the further you go back in the rules, the fewer things you’re going to find. Now, I’m a UX designer by trade (User Experience) and I’m a HUGE fan of simple. If you can hit the mark with a simple solution without adding extra layers of complexity then you’ve done your job. Continue Reading »